I haven’t updated this site in a while, so I though I would post something not necessarily game related, but more or less programming related. If you do any c++ coding, I would strongly recommend you check out the boost libraries, if you haven’t already. I’ve been fooling around with several different libraries, but boost threads is one that stands out to me as exceptionally powerful, but at the same time very simple to use. Just to demonstrate how easy it is to use, I’ll post a basic code samples.
std::cout << i << std::endl;
std::cout << "Threads are both finished";
In that example, I created two threads that both run the Print() function, and the main thread waits for them to finish. You should really download the library, it is loaded with much better examples and goes into more details about mutexes and thread synchronization.
I know I haven’t posted any information about the game that I am working on, but I will probably have some information soon.